My journey into software development began with a deep passion for video games in my early years. What started as curiosity about how games worked evolved into a fascination with programming and software development in general. Today at 30, with over 7 years of professional experience, I channel that same enthusiasm into creating scalable applications and solving complex technical challenges. My background in game development has given me a unique perspective on user experience and performance optimization.
A native Linux implementation of Wallpaper Engine, bringing animated wallpapers to Linux desktop environments. Built with C++ and modern OpenGL.
A C# implementation of EVE Online server, enabling private server development and game preservation. Features network protocol implementation and game logic.
A game created for GitHub's GameOff 2022 themed 'cliché'. Based on the Spanish proverb, this action-adventure deliberately embraces Hollywood tropes like 'America saves the world' and 'you're our last hope' for a uniquely satirical experience.